Mak

Foul Mushroom
When any item is used, increase its cooldown by 0.5 second.
Deadly
Enemy items have -50% Crit Chance.
Fiery
When an enemy uses an item, Burn 1.
Golden
This has double
value.
Heavy
When an enemy uses an item, Slow an item for 1 second(s).
Icy
When an enemy uses an item, Freeze an item for 0.5 second(s).
Obsidian
When an enemy uses an item, deal 10 Damage.
Radiant
Your items are affected by Freeze and Slow for half as long.
Restorative
When an enemy uses an item,
Heal
10.Shielded
When an enemy uses an item, shield 10.
Shiny
This has double cooldown increase.
Toxic
When an enemy uses an item, Poison 1.
Turbo
When an enemy uses an item, Haste an item for 1 second(s).