Skill · Silver
At the start of each fight, the slowest enemy item has its cooldown increased by 1000 second(s)
At the start of each fight, the slowest enemy item has its cooldown increased by 1000 second(s)
At the start of each fight, the slowest enemy item has its cooldown increased by 2000 second(s)
At the start of each fight, the slowest enemy item has its cooldown increased by 3000 second(s)